A downloadable game

This is an unofficial product, not associated with Toby Fox or the DELTARUNE developers. Art is (mostly) sourced from UNDERTALE and DELTARUNE.

Welcome to DELTAROLL, an unofficial Deltarune-inspired tabletop roleplaying game!

Create dark worlds of your own as a GM, or go on adventures in said Dark Worlds as a player. DELTAROLL is designed to be a simple system that is appropriate for people new to tabletop games, while still being familiar to those already experienced with TTRPGs.

The Player's Handbook contains everything you need to make a character and begin playing. It includes:

  • Options for playing as both a HUMAN or MONSTER.
  • Unique abilities for each SOUL trait.
  • Over 20 sample SPELLs, and guidelines for making your own.
  • Over 20 sample Styles that allow you to customize how you ACT and your magic.
  • A robust tactical combat system.

The GM's Guide holds what you need to run your own game of DELTAROLL. It features:

  • Advice and checklists for making your own Dark Worlds.
  • Guidance for converting to a more UNDERTALE-like world.
  • A simple and open system for crafting enemies based on templates.
  • Numerous ITEMs for the players to find and use.
  • Evolving mechanics you can introduce as the Chapters go on, such as a growing Castle Town.

DELTAROLL is a complete, playable experience already, but it will continue to be improved.

What you can expect in the future:

  • Typo correction, balance changes, etc. based on feedback

What may be coming in the future:

  • Custom Art
  • Enemy Bestiary
  • Sample Campaign

If you have any feedback, or just want to tell me about your game, feel free to contact me at extra.icebrick@gmail.com. I may be willing to share some unfinished beta content to help. Also feel free to message me if you are interested in potentially adding your art to DELTAROLL - though note I will not be able to offer any compensation beyond credit.

Download

Download
DELTAROLL - Player's Guide.pdf 542 kB
Download
DELTAROLL - GM's Guide.pdf 1.8 MB

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